Core Systems

Wars

Wars are structured battles between kingdoms that determine dominance, reputation, and seasonal influence.

At the start of each season, wars are disabled for two weeks to allow kingdoms time to establish themselves, build their infrastructure, and prepare for conflict. Once the grace period ends, the realm is open for war.

Further details on the war system will be added to this page shortly.

Core Systems

Wars

Wars are structured battles between kingdoms that determine dominance, reputation, and seasonal influence.

At the start of each season, wars are disabled for two weeks to allow kingdoms time to establish themselves, build their infrastructure, and prepare for conflict. Once the grace period ends, the realm is open for war.

Further details on the war system will be added to this page shortly.