Introduction
Access & basics
World Systems
Tools
Player Paths
Wanderer
All players begin as Wanderers when they join Citadel. You are free to leave spawn and enter the world immediately.
Choosing to remain a Wanderer means staying independent and navigating the world without allegiance to a Kingdom.
Wanderers can explore, trade, complete quests and trials, and interact with Kingdoms while shaping their own path.
This path offers mobility and autonomy, but does not provide the protection, territory, or shared infrastructure of a Kingdom.
Participation & Limitations
Wanderers exist outside Kingdom systems.
Wanderers do not participate in wars.
Wanderers do not participate in Kingdom-based events.
Wanderers are not included in Dominion, Foundation, or Legacy rankings.
Wanderers may join a Kingdom at any time.
Player Paths
Wanderer
All players begin as Wanderers when they join Citadel. You are free to leave spawn and enter the world immediately.
Choosing to remain a Wanderer means staying independent and navigating the world without allegiance to a Kingdom.
Wanderers can explore, trade, complete quests and trials, and interact with Kingdoms while shaping their own path.
This path offers mobility and autonomy, but does not provide the protection, territory, or shared infrastructure of a Kingdom.
Participation & Limitations
Wanderers exist outside Kingdom systems.
Wanderers do not participate in wars.
Wanderers do not participate in Kingdom-based events.
Wanderers are not included in Dominion, Foundation, or Legacy rankings.
Wanderers may join a Kingdom at any time.
